Welcome to Limit Theory, a vast, procedurally-generated universe ready to be explored, exploited, and conquered.

[ OPEN ]

Go anywhere, do anything. No story, no limits, and no rules. Experience the synergy of total freedom and boundless opportunity.

[ DEEP ]

Reach beyond the usual drone of trading and mining. Build stations. Amass fleets. Explore planets. Make friends. Plan raids, ambushes, and even full-system assaults.

[ INFINITE ]

No hand-crafted assets. The universe is built procedurally - from the asteroids to the planets right down to the ships - so each game is completely different. Each universe is also infinite in expanse: you'll never finish exploring, learning, or conquering.

4.28.13 ~ Limit Theory Prototype is Released!

The first playable version of Limit Theory Prototype has just been released to Kickstarter backers who backed at $75 or more. Read the full update on Kickstarter, or check out the official LTP tutorial video.

3.31.13 ~ Development Update #3: March

The March update is out! LT is really coming along now, and actually starting to look a bit like a game! Have a look at the new update video.

2.28.13 ~ Development Update #2: February

The February update is out, and the missiles have never been thicker! So head on over to Kickstarter to read about it, or jump straight to the update video!

1.31.13 ~ Development Update #1: January

Full-time Limit Theory development is well underway, and the first of many development updates is out today to prove it! Each month, we'll release a video to showcase and summarize LT's progress over the month. The January update is out, so head on over to Kickstarter to read about it, or jump directly to the update video!

12.22.12 ~ Funding Successful!

As of today, Limit Theory has been successfully funded via Kickstarter! In just over a month, we managed to raise over $188,000 ($187,865 via Kickstarter, roughly $700 via Paypal for those who couldn't use KS), almost four times the goal! Now, Limit Theory becomes a reality. Full-time work has already begun, and will continue full-steam ahead until the game ships. We're looking forward to the year ahead, and, in the mean time, encourage everyone to register and participate in the community (http://forums.LTheory.com) to stay up to date with the development process and discussions concerning the game!

11.26.12 ~ Mission Accomplished!

Wow, what an incredible response we've had to LT. 100% funding in just 6 days? Amazing. Inspiring. Humbling. Looks like people want to play this game, and that's fantastic, because we want to make it! It's going to be a fun year :)

11.20.12 ~ Kickstarter Campaign Launched!

We've officially launched our funding campaign on Kickstarter. After a lot of thought, we've set the budget at $50,000. If we're able to raise that money, Limit Theory will become a permanent reality! Without it, the production of LT will be suspended indefinitely due to financial circumstances. If you're yearning to experience total freedom in a massive, procedural space universe, please help us out! And if not, well, pass the word along to any space-loving friends that you may have :)

11.9.12 ~ Website Launched

Welcome to the Limit Theory website! If you've already found us, then you're ahead of the game. If you like what you see here, stay tuned for our official Kickstarter launch on 11.20.12.